Tag Archives: programming

RobotC v4.54 – The LEGO Mindstorms EV3 ‘C’ Programming Language

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The ROBOTC Development Team is very excited to announce their latest update, ROBOTC for MINDSTORMS 4.54, which includes new features, functionality, and bug fixes. 

Programming the BeagleBone Black with Python

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Building a surveillance system with a PIR sensor, the BeagleBone Black and Python.

The BeagleBone Black is an outstanding tool for projects that involve the Internet. Access is easy (simply connect it to the router through an Ethernet cable ), and both Python and JavaScript feature libraries that greatly simplifies matters.

Programming with BoneScript on the BeagleBone Black

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This Article introduces BoneScript, a Node.js library containing functions specially created for the BeagleBone Black. This library simplifies the process of accessing and configuring the pins of your BeagleBone Black.

Controlling an output, reading a button/sensor, controlling a motor are quite easy with BoneScript. If you used an Arduino before, you’ll find most functions very similar.

EV3-Basic: Microsoft Basic Programming for the EV3

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Introducing EV3-Basic which allows programming the LEGO Mindstorms EV3 with Microsoft’s ‘Small Basic’. EV3-Basic is a basic compiler to target the Lego Mindstorms EV3 intelligent brick. EV3-Basic is a programming language that is designed to make programming extremely easy, approachable and fun for beginners. EV3-Basic’s intention is to bring down the barrier and serve as a stepping stone to the amazing world of computer programming.

RobotC – The LEGO Mindstorms EV3 ‘C’ Programming Language

RobotC 4.10
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ROBOTC is the premiere robotics programming language for educational robotics and competitions. ROBOTC is a C-Based Programming Language with an Easy-to-Use Development Environment.

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